Boxed
ABOUT
In the winter quarter 2016, We formed a team of researcher, designer and video producer to create a high fidelity video prototype exploring a social justice theme through an interactive media art and design project.
Tools
Adobe After Effects, Adobe Illustrator, Adobe Photoshop, Final Cut Pro, Canon GFX20, Green Screens
MY ROLE
Visual Designer/Video production/Research Analysis
I LEARNED HOW TO
- Think critically about how people use technology
- Work with imagery, video, and sound to create media-based projects
Utilize new media art and design concepts as a means of exploration, research,and representation of views and ideas
Problem
In our team, we wanted to a explore a social justice that exists in our daily life and anyone can be a cyber bully. Through our research, we came across cyber-bullying and we thought this problem could affect anyone through the use of technology. Cyber bullying has become a serious problem for young people and can cause long-term damage to victims and bullies. We thought its important to stop cyber bullying and get help for the people involved.
GOAL
Even though it seems hard to stop cyber-bullying as its online and it can't be controlled. Our goal in this project is to spread an awareness about cyber-bullying through an interactive art installation.
SOLUTION
The video summarizes our research findings, and the proposed solution in context.
The Process
In order to have a good view of our project and to organize our thoughts, we created a compelling storyboard for a video prototype that includes key scenes, timing, character/interactions with design, mood, transitions, and